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Introduction to microbiology : a case history approach / 3rd ed.
光盘作者: John L. Ingraham, Catherine A. Ingraham.
简介: Would you like to bring guest lectures like researchers, physicians, or fellow instructors into you microbiology course? With this third edition of INTRODUCTION TO MICROBIOLOGY you get the perspective of all of those three professionals. John Ingraham, a professor of microbiology at University of California at Davis, and Catherine Ingraham, his daughter and a practicing physician, utilize their experience within a case history approach complemented by a great technology package. Each chapter in INTRODUCTION TO MICROBIOLOGY now consistently begins with a case history, which John Ingraham has found very motivational to students who are new to the study of basic science. Because Catherine Ingraham studied to become a physician by interviewing patients, determining causes and implementing solutions, she knows mastry comes from high interest human stories rather than clinical presentations. Many of the case histories found in this book are taken from Catherine's experience as a physician. This combination of experiences and talent brings a case-based quality to every lecture and homework session. This unique author team also provides up-to-the-minute currency. Coverage of new microbial "events" such as biological warfare, studied by John and its effects prepared for in Catherine's office, keeps students interested. The authors also highlight reemerging diseases, such as tuberculoses and smallpox. As with previous editions, this book takes a "body systems" organization. Students are exposed to the unknown, the world of the microbes, through the known, and the different parts of their own bodies. And, because art is so important, there is again a multimedia manager with this title, but with more exciting capabilities than ever before. Instructors receive powerful PowerPoint slides for all the illustrations, tables and figures from the text, plus several animations are at your fingertips. ...
作者: (美)戴尔·卡耐基(Dali Carnegie)著;岳玉庆[等]译
出版社:中国宇航出版社,2010
简介:《林肯传(英汉双语)》内容简介:亲爱的读者,您如果碰巧拿起了《林肯传(英汉双语)》,您就拿起了一本关于一个伟人的不朽传记,而它的作者就是驰名世界的戴尔·卡耐基。关于林肯的图书多如牛毛,但是以上几个因素注定了这本传记具有永恒的魅力,是-本不容错过的佳作。卡耐基善于讲故事,一开始就引人人胜,继而慢慢展开,宛如一幅幅画卷,读起来让人感到起伏跌宕,深受启迪,催人奋进。 在美国,大人以前喜欢问小孩:你长大想当总统吗?这反映出美国人的梦想:人人都渴望大获成功,哪怕你一无所有。林肯就是这样一位从平民到总统的幸运儿。他是美国人心中的偶像和英雄。著名导演斯皮尔伯格正在酝酿拍摄电影《林肯传》,由此也可以看出现在林肯在美国仍然有巨大的影响力。 阅读名人传记,既可以向书本学习,又可以了解成功人士的经历,可以获得一举两得的收获。尤其是青少年读者阅读名人传记,不仅可以丰富历史和文学知识,而且对激发志气,培养健康人格,增强克服困难与挫折的勇气,增长处事的智慧,提高写作水平,都有一定的借鉴启迪作用。阅读名人传记,对人的一生影响非常大。 要想学习一门语言,光靠单纯去记几个单词和几条语法,不但枯燥,而且效果难以保证。要掌握英语,就要了解英语国家的人物、历史、文化、宗教、文学和艺术等。因此,阅读故事性强的名人传记就是通往英语自由境界的捷径之一。《林肯传(英汉双语)》的英语简单易懂,少数难点都做了注释。同时,我们配有忠实通顺的汉语译文,逐段对照,为阅读和学习提供了极大的方便。
简介: Introduction Foreword About the Author Core MFC The MFC Architecture A Brief History of MFC The MFC Class Hierarchy CObject CCmdTarget CWinThread CWinApp CWnd CFrameWnd CView CDocument Summary MFC Dialogs, Controls, and Data Interaction Creating an Application Starting and Using MFC AppWizard The AppWizard-Generated Code Modifying the Application Adding Dialog Controls Adding Initialization Using Dialog Controls ToolTips Enabling ToolTips Displaying Text Dialog Data Exchange Standard DDX UpdateData Using Standard Dialog Boxes File Open/Save Color Selector Font Selector Print Dialog Summary The Windows Common Controls Initializing and Using the Common Controls Notifications for Windows Common Controls The Notification Message Structure Overview of the Notification Process A Better Notification Handling Scheme Specifying Notification Ranges with ON_NOTIFY_RANGE Hot Key Controls: Class CHotKeyCtrl CHotKeyCtrl Class Methods Creating and Initializing a CHotKeyCtrl Object Using a Hot Key Control Spin Controls: Class CSpinButtonCtrl Spin Control Styles CSpinButtonCtrl Messages CSpinButtonCtrl Class Methods Creating and Initializing a Spin Control Sample Program: SPIN1 Slider Controls: Class CSliderCtrl Slider Control Styles CSliderCtrl Messages CSliderCtrl Class Methods Creating and Initializing a Slider Control Sample Program: Slider Controls (SLIDER1) Sample Program: SLIDER1 Progress Bar Controls: Class CProgressCtrl CProgressCtrl Class Methods Creating and Initializing a CProgressCtrl Object Using a Progress Control Image Lists: Class CImageList CImageList Class Methods Creating and Initializing a CImageList Control List View Controls: Class CListCtrl List View Control Styles Image Lists and the List View Control List View Items and Subitems List View Notification Messages Creating and Initializing a CListCtrl Object Using the List View Control Tree View Controls: Class CTreeCtrl Tree View Control Styles Tree View Notification Messages CTreeCtrl Class Methods Creating and Initializing a Tree View Control Using a CTreeCtrl Object Sample Program: TREELIST.EXE Tab Controls: Class CTabCtrl Tab Control Styles Tab Control Notification Messages CTabCtrl Class Methods The Tab Item Structure (TC_ITEM) Creating and Initializing a Tab Control Using a Tab Control Animate Controls: Class CAnimateCtrl Animate Control Styles Animate Control Notification Messages CAnimateCtrl Class Methods Creating and Initializing an Animate Control Using an Animate Control Rich Edit Controls: Class CRichEditCtrl Rich Edit Control Window Styles The Character Format Structure (CHARFORMAT) The Paragraph Format Structure (PARAFORMAT) CRichEditCtrl Class Methods CRichEditCtrl Line-Related Methods CRichEditCtrl Text-Selection Methods CRichEditCtrl Formatting Methods CRichEditCtrl Editing Methods CRichEditCtrl Clipboard Methods CRichEditCtrl General-Purpose Methods Creating and Initializing a Rich Edit Control Using a Rich Edit Control Summary Painting, Device Contexts, Bitmaps, and Fonts Device Contexts The Graphics Device Interface MFC Wrapping MFC Device Context Classes The Base Class: CDC Painting with Class CPaintDC Managing Client Areas with Class CClientDC Managing Frame Windows with Class CWindowDC Windows Graphic Objects Pens: Class CPen Brushes: Class CBrush Fonts: Class CFont Bitmaps: Class CBitmap Palettes: Class CPalette Regions: Class CRgn GDI Coordinate Systems Logical Mapping Modes Vector Graphics Drawing Modes Lines and Polylines Rectangles Regions Polygons Ellipses Bezier Curves Fonts and Text Font Characteristics The TEXTMETRIC Structure The LOGFONT Structure Font Creation Drawing Text Sample Program: Vector Graphics and Text Methods (VECTEXT1.EXE) Raster Graphics Named Raster Operations (ROPs) Bitmaps Device-Dependent Bitmaps Device-Independent Bitmaps (DIBs) The CBitmap Class Transferring and Contorting Bitmaps Bitmap Resources Tacking Resources onto an Executable File Getting Image Resources out of an Executable File Sample Program: Exploring Bitmap Resources (BITMAP1) Summary Custom Control Development Window Classes Versus C++ Classes A Validating Edit Control The Clock Static Control Control Metrics Painting the Face Locating the Hands Painting the Hands Setting the Time Pitfalls of Subclassing Standard Controls The Hyperlink Control Implementation Strategy Font Processing Painting the Window Controlling the Cursor Mouse Input Keyboard Input Launching the Link Advanced Custom Control Topics Subclassing Limitations Notifications Using the Resource Editor with Custom Classes Summary The MFC Application Object, Message Routing, and Idle Processing The MFC Application Object CWinApp and Application Lifetime The CWinApp Data Members The CWinApp Member Functions Application-Specific Initialization Functionality in InitInstance OLE Container Support 3D Look for Windows NT 3.5x Registry Usage Most Recently Used Files List SDI and MDI Document/View Main Frame Window Creation Automation Support Rich Edit Control Support Command-Line Handling Message Routing, Message Maps, and Message Categories Message Routing PreTranslateMessage Message Maps Idle Processing OnIdle Idle Processing for Dialogs The Splash Screen Component Summary Documents, Views, and Applications That Use Them The Document/View Architecture Documents, Frames, and Views Document Templates Creating New Documents Opening New Files Single Versus Multiple Document Templates Views The CView Class The CScrollView Class The CFormView Class The Database View Classes The Control Views Changing Views in an SDI Using the MDI Summary Extending the User Interface Responding to the User Keyboard Messaging Handling Keyboard Messages Mouse Messaging Handling Mouse Messages User Interfaces and AppWizard Extending Menus Obtaining Menus and Pop-up Menus Adding Menu Items Using Floating Pop-up Menus Putting Control Bars to Use Using Toolbars and Rebars Using Status Bars Showing and Hiding Control Bars Supporting ToolTips Updating the User Interface Property Sheets and Wizards MFC's Support for Property Sheets and Wizards Creating a Simple Wizard Splitting a View Summary Printing Printing Fundamentals Printing with MFC Printing in the View The PrintInfo Object Printing Menu Commands Printing and GDI Mapping Modes WYSIWYG Printing Application Resources The Application Class The View Class Pagination Printing with a Known Page Count Printing with an Unknown Page Count Printing Page Numbers Stopping and Aborting Print Jobs Halting a Print Job in OnPrepareDC() Halting a Print Job in OnPrint() Summary MFC and COM Programming COM A Little History Interfaces, Objects, and Methods Some Terminology A Real-World View The IUnknown Interface Servers, Clients, and Classes The COM Runtime Environment Defining the Class Factory How Are COM Objects Reused? Marshaling and Threading Marshaling Threading COM, OLE, and Automation IDispatch Automation Servers, Objects, and Controllers Supporting Both IDispatch and IUnknown Persisting COM Data Structured Storage Identifying COM Data (Monikers) Transferring Data Uniform Data Transfer Connectable Objects DCOM Object Creation Invoking Methods Security Issues Some Important Information BSTR SAFEARRAY HRESULT VARIANT Further Reading Summary COM and MFC Understanding the Afx Global Functions Application Lifetime Control Client Control Management Connection Point Management Control Registration Exceptions Initialization Licensing Type Information Reviewing the OLE Macros Class Factories Client/Container Common Commands Control Property Persistence Dialog Data Exchange Dispatch Maps Event Maps Property Page Data Mapping Property Pages Type Library Access MFC and the OLE Class Categories Active Document Automation Common Dialogs for OLE Container Control Drag and Drop (Universal Data Transfer) Document Servers Support Summary MFC OLE Servers Document Servers Server Types Full Server Active Document Container/Server Mini-Server Document Server Design OLE Documents Active Documents Building an Active Document Server Persistence Rendering the View Automation Servers IDispatch GetIDsOfNames GetTypeInfo GetTypeInfoCount Invoke IDispatch-Derived Interface in ODL Calling Methods Through IDispatch GetIDsOfNames Type Information Methods Invoke Dispinterfaces Differ from Interfaces Calling Methods Through IDispatch Dual Interfaces The Variant An Automation Server Using MFC Server Type Declaring and Defining Additional Dispinterfaces Adding Methods and Properties Summary MFC OLE Clients IDispatch and Its Place in Automation Interface Definition for Automation Servers IDL and ATL ODL and MFC Dual Interfaces MFC and Automation Controller Connecting to a Server Server Review Building a Controller Using COleDispatchDriver Using #import Remote Automation Summary MFC ActiveX Controls Development Strategy MFC ATL MFC and ATL Control Development Two Faces of a Control Runtime Design Time Subclassing a Control MFC ATL Component Categories ICatRegister ICatInformation Methods, Properties, and Events Properties Methods Events Property Pages Property Pages in ATL Property Pages in MFC Component Registration Registration Scripts Registration and Controls COM Object Subkeys Building an MFC Control Interface Definition A Quick ATL Port Summary MFC ActiveX Control Containers Active Document Container Storage Site Objects In-Place Activation Document Extensions Building the Simplest Active Document Container OLE Controls Adding Containment to an Existing Project ActiveX Container Control Containment and Events Summary Using MFC and ATL What Is ATL and Why Is It Important for Programming in MFC? Helpful ATL COM Support for MFC Applications COM Pointers the Smart Way Other ATL COM Support Advanced ATL Support for MFC Applications Begin with Your MFC Application Add the Required ATL Support Summary Scripting Your MFC Application Scripting Basics Scripting Interfaces Dual Interfaces Object Models Implementing a Scripted Application Object Implementation Summary MFC Database Programming MFC Database Processing Relational Database Concepts Tables Columns Records Cursors Transactions Storing and Retrieving Data SELECT INSERT DELETE UPDATE Database Communication Mechanisms ODBC DAO Which Methodology Should I Use? ODBC/MFC CDatabase CRecordset DAO CDaoWorkspace CDaoDatabase CDaoRecordset CDaoTableDef CDaoQueryDef Summary Advanced Database Support The COM Approach OLE DB ADO Which One Should I Use? OLE DB Consumers Using the ATL Wrapper Classes CDataSource CSession Accessors Rowsets Accessing Datasource Data Using the ADO C++ Interfaces ADOConnection ADORecordset ADOCommand ADOField ADOProperty ADOParameter ADOError Summary MFC Utility Classes Strings and Collections Strings and String Classes Inside the CString Class Practical CString Usage CString Summary Collections Inside Collection Classes Templated Collections The UNL_MultiEd Application Overview An STL Approach Summary File I/O and MFC The CFile Class Processing Files with CFile Inside the CFile Class The CStdioFile Class The CMemFile Class The CSharedFile Class The CFileDialog Class The User-Defined CFileDialog Class Practical Usage of CFile and CFileDialog Opening a File Reading Data from a File A Classical Approach What Are Streams? Summary Exceptions What Are They Good For? Types of Exceptions Structured Exception Handlers Nesting of Structured Exception Handlers Raising Structured Exceptions Cleaning Up After an Exception C++ Exceptions Defining a C++ Exception Class MFC Exceptions MFC CException-Derived Classes CMemoryException CNotSupportedException CArchiveException CFileException CResourceException COleException CDbException COleDispatchException CUserException CDaoException CInternetException Deriving Your Own MFC-Compliant Exception Objects Deleting Exceptions Using MFC Exception Macros Mixing Exceptions Summary MFC and the Web MFC and DHTML DHTML, MSIE, and the Internet Using the Internet Explorer Web ActiveX Control Internet Explorer ActiveX Control Basics CHtmlView CHtmlView and the Document/View Relationship CHtmlView and COM Using the Internet Explorer ActiveX Control in a Dialog Box Using DHTML The DHTML Object Model The Document Object Other DHTML Objects Collection Objects DHTML COM Interfaces Obtaining the Document DHTML Interface Obtaining the DHTML Collections Interfaces Using the DHTML Interface The DHTML Element Interface Methods Document Navigation Summary CSocket Programming How Do Network Communications Work? Sockets, Ports, and Addresses Winsock and MFC Initializing the Winsock Environment Creating a Socket Making a Connection Sending and Receiving Messages Closing the Connection Socket Events Controlling Event Triggering Detecting Errors Getting Socket Information Sockets and I/O Serialization Building a Networked Application Creating the Application Shell Window Layout and Startup Functionality Inheriting from the CAsyncSocket Class Connecting the Application Sending and Receiving Ending the Connection Summary WinInet Programming Web Application Protocols and WinInet Hypertext Transfer Protocol File Transfer Protocol Gopher Protocol WinInet API and MFC Internet Session Basics CInternetSession CInternetFile CInternetException CInternetConnection Building a Simple WinInet Application Application-Level Functionality HTTP Classes FTP Classes Gopher Classes Building a Simple FTP Client Summary ISAPI Extensions The Foundation From There to Here From GET to POST Adding Some Form Elements Change the Form Change the Parse Map Declare and Use the Handler Function Add a Radio Button Other Form Input Elements Change the Form Change the Parse Map Change the Handler Function Summary MAPI and MFC The Messaging Application Programming Interface Client Applications Two Higher-Level Alternatives: Simple MAPI and CMC Simple MAPI Common Messaging Calls The MapiMessage Structure The MapiFileDesc Structure Limited MAPI Functionality in MFC The CDocument Connection Doing MAPI the MFC Way The CDocument::OnFileSendMail() Method Sample Program: MAPI1.EXE Summary TAPE and MFC Overview Assisted Telephony Basic Telephony Service Supplemental Telephony Service Extended Telephony Service History of TAPI TAPI 1.3 TAPI 1.4 TAPI 1.5 TAPI 2 TAPI 2.1 TAPI 2.2 TAPI 3 Using Assisted Telephony Using Basic Telephony Configuring TAPI Connecting with TAPI Transmitting Data with TAPI Disconnection with TAPI Terminating a TAPI Session Summary MFC and Graphics Programming MFC and OpenGL What Is OpenGL? Graphics Boot Camp Core Terms and Key Concepts The Basic Mathematics of Graphics Programming OpenGL Boot Camp OpenGL Datatypes OpenGL Function Naming Conventions OpenGL Render Function Scoping The OpenGL Matrix Stack The OpenGL Rendering Context Minimal OpenGL Program and a Custom View Creating Your Basic MFC Application Adding the Custom OpenGL Base Class Integrate the Custom View Class into Your Application Build Your 3D Scene Add the OpenGL Libraries to Your Project抯 Link List 2D and 3D Models Basic Model Development Model Transformations Display Lists Light The Basics of Light in OpenGL Types of Light Object Material Properties Texture Mapping OpenGL Images and Windows Device-Independent Bitmaps Applying Texture Special Effects Blending Fog Summary MFC and DirectX What Is DirectX? DirectX in a Nutshell DirectX Components DirectX Basics Differences in COM Programming Style and DirectX DirectX Component Startup Sequence DirectDraw Basics Initializing DirectDraw DirectDraw and Palettes DirectDraw Surfaces DirectDraw Page Flipping DirectDraw from a Window Using DirectDraw in Practice Surfaces and Bitmaps Windowed Rendering Error Handling DirectDraw Shutdown Summary Multimedia and MFC Multimedia Fundamentals The DirectX Media Player Control Media Formats Supported by the Media Player Control Inside the Media Player Control The CMediaPlayer Class Using the Media Player Control Playing Sound Working with Waves Revisiting DirectSound Using DirectSound to Play Sound Effects Summary Advanced MFC Inside the Registry Registry Usage Configuration Services Information State User Preferences The Registry Structure Programmatic Control of the Registry The Registry API The Registry Sample Application The Registry Key Editor Dialog Creating a New Key Deleting a Key Deleting a Name/Value Pair A Word About Wrapping the Registry Functions A Word About Installation Summary Writing and Using DLLs Advantages of DLLs Code Elimination Modularity and Packaging Extensibility Inside an AFX DLL Exporting Classes, Functions, and Data The Big Deal About Exports Mangled Names Exporting Classes What Goes Around, Comes Around Exporting Explicit Functions Exporting Data Exporting MFC Data Exporting the Destructor Export Toolkit include Files What to Export Other DLL Issues AfxLoadLibrary and AfxFreeLibrary Designing for Extensibility and Reuse Resource Location Multiple Module Definition Files Load Addresses and the Linker Summary Creating Custom Wizards Property Sheets and Property Pages The CPropertySheet and CPropertyPage Classes The Wizard Walk and the Property Sheet Connection Creating a Wizard Setting the Wizard Mode Enabling the Wizard Buttons Displaying the Wizard Wizard Notification Messages Sample Program: Off to See the Wizard (WIZARD1.EXE) Creating Wizard Page Dialog Template Resources Create a Dialog Class for Each Dialog Resource Exploring the Welcome Page: Class CIntroPage Exploring the About You Page: Class CPage1 Updating Wizard Information for CPage2 and CPage3 Creating and Displaying the Wizard Summary Index
简介: Save yourself some money! This complete classroom-in-a-book on penetration testing provides material that can cost upwards of $1,000 for a fraction of the price! Thomas Wilhelm has delivered pen testing training to countless security professionals and now through the pages of this book you can benefit from his years of experience as a professional penetration tester and educator. After reading this book you will be able to create a personal penetration test lab that can deal with real-world vulnerability scenarios. Penetration testing is the act of testing a network to find security vulnerabilities before they are exploited by phishers, digital piracy groups, and countless other organized or individual malicious hackers. The material presented will be useful to beginners all the way through to advanced practitioners. Find out how to turn hacking and pen testing skills into a professional career Understand how to conduct controlled attacks on a network through real-world examples of vulnerable and exploitable servers Master project management skills necessary for running a formal penetration test and setting up a professional ethical hacking business Discover metrics and reporting methodologies that provide experience crucial to a professional penetration tester Learn through video - the DVD includes instructional videos that replicate classroom instruction and live, real-world vulnerability simulations of complete servers with known and unknown vulnerabilities to practice hacking skills in a controlled lab environment
简介:Potential readers/users are students of Photogrammetry, Geodesy, Geography and other sciences, but also all who are interested in this topic. No prior knowledge is necessary, except the handling of standard PCs. Theory is presented true to the motto "as little as possible, but as much as necessary". The main part of the book contains several tutorials. In increasing complexity, accompanied by texts explaining further theory, the reader can proceed step by step through the particular working parts.聽Most of the standard work in Digital Photogrammetry is shown and trained for example scanning, image orientation, mono and stereo plotting, aerial triangulation measurement (manual and automatic), block adjustment, automatic creation of surface models via image matching, creation of ortho images and mosaics, and others. Not only standard situations are dealt with but also more complex ones, such as unknown camera data, extreme relief or areas with very low contrast. Examples of both aerial and close-range photogrammetry present the power of these type of measurement techniques. The software is not limited to the example data included but may be used for personal projects. Part of the book comprises a complete description of the software.
简介:The third edition is an "all-in-one" combination of basic theory and practical exercises with software and data included on a CD-ROM. Potential readers/users are students of Photogrammetry, Geodesy, Geography and other sciences, but also all who are interested in this topic. No prior knowledge is necessary, except the handling of standard PCs. Theory is presented true to the motto "as little as possible, but as much as necessary".The main part of the book contains several tutorials. In increasing complexity, accompanied by texts explaining further theory, the reader can proceed step by step through the particular working parts. All intermediate as well as the final results are discussed with reference to accuracy and error handling, and included on the CD-ROM to provide controls. Most of the standard work in Digital Photogrammetry is shown and trained for example scanning, image orientation, mono and stereo plotting, aerial triangulation measurement (manual and automatic), block adjustment, automatic creation of surface models via image matching, creation of ortho images and mosaics, and others. Not only standard situations are dealt with but also more complex ones, such as unknown camera data, extreme relief or areas with very low contrast. Examples of both aerial and close-range photogrammetry present the power of these type of measurement techniques.The software is not limited to the example data included but may be used for personal projects. Part of the book comprises a complete description of the software. On the CD-ROM, versions in German, English and Spanish are available. Even 3-D images can be viewed with the accompanying 3-D glasses.





