Procedural elements for computer graphics = 计算机图形学的算法基础 / 2nd ed.
作者: David F. Rogers.
出版社:
简介: The second edition of this classic computer graphics book represents a major rewrite. Procedural Elements for Computer Graphics is of special interest to students, Programmers and computer graphics professionals.Major new additions include graphical user interfaces, ellipse, imape compression and anialiased line algorithms. Clipping algorithms now include those by Liang-Barsky, Nicholl-Lee-Nicholl as well as the classical Cohen-Sutherland, midpoint, Cyrus-Beck and Sutherland-Hodgman algorithms. In addition to the classical algorithms the visible surface chapter now includes the Apper haloed line, A-buffer, BSP, octree and marching cubes algorithms. The original visible surface ray tracing discussion is much expanded. The rendering chapter now includes additional discussion of physically based illumination models, transparency, shadows, textures, and cone, beam, pencil and stochastic ray tracing. The fundamentals of radiosity are covered in detail. Uniform color spaces and a detailed discussion of gamma correction along with color image quantization and color reproduction for print media are added. However, this edition retains and adds to the many detailed worked examples of the original.