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简介
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Despite being the fastest growing form of popular culture ever, videogames are seldom engaged with as a serious media form. Inside Game Design remedies this by offering a unique insight into the leading designers in the world today, examining, in a series of in-depth interviews, their influences and the processes that translate their vision into functioning game. Including industry legends such as David Braben and Lorne Lanning and new entrants to the field like Relentless and Keita Takahashi, the interviews contain candid opinions and practical advice for students about how to enter the industry. Full of colour artwork, the book includes process sketches from the production period, shots from the finished games themselves (character and environmental), studio photographs and marketing artwork. There is a detailed glossary, bibliography and index.
目录
Introduction p. 6
Bizarre Creations p. 10
Paul Carruthers p. 18
Free Radical Design p. 28
Freestylegames p. 40
Frontier Developments p. 48
Gastronaut Studios p. 58
Harmonix p. 68
Introversion p. 78
Media Molecule p. 88
Nabi Studios p. 100
Relentless Software p. 106
Keita Takahashi p. 120
Torpex Games p. 128
Valve p. 136
Afterword p. 142
Glossary p. 152
Further Reading p. 154
Index p. 156
Acknowledgements p. 160
Bizarre Creations p. 10
Paul Carruthers p. 18
Free Radical Design p. 28
Freestylegames p. 40
Frontier Developments p. 48
Gastronaut Studios p. 58
Harmonix p. 68
Introversion p. 78
Media Molecule p. 88
Nabi Studios p. 100
Relentless Software p. 106
Keita Takahashi p. 120
Torpex Games p. 128
Valve p. 136
Afterword p. 142
Glossary p. 152
Further Reading p. 154
Index p. 156
Acknowledgements p. 160
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