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ISBN:9787300074306

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简介

  ★ It is a concise coverage of modern microeconomic theory.   ★ It focuses on the mainstream microeconomic topics.   ★ It covers some advanced topics that are not well covered in Mas-Colell et al. (1995).   ★ Its English is easy to understand for Chinese readers.   This book covers microeconomic theory at the Master's and Ph.D levels for students in business schools and economics departments. It concisely covers major mainstream microeconomic theories today, including neoclassical microeconomics, game theory, and information economics.

目录

chapter 1 producer theory
 1.1 technology
 1.2 the firm's problem
 1.3 short-run and long-run cost functions
 1.4 properties
 1.5 production plans with multiple outputs
 1.6 aggregation
 notes
 exercises
chapter 2 consumer theory
 2.1 existence of the utility function
 2.2 the consumer's problem
 2.3 properties
 2.4 aggregation
 2.5 integrability
 2.6 revealed preferences
 2.7 intertemporal analysis
 notes
 exercises
chapter 3 risk theory
. 3.1 introduction
 3.2 expected utility
 3.3 measurement o{ risk aversion
 3.4 demand {or insurance
 3.5 demand for money and risky assets
 3.6 portfolio analysis
 3.7 stochastic dominance
 notes
 exercises
chapter 4 equilibrium theory
4.1 the equilibrium concept
4.2 general equilibrium in a pure exchange econo
4.3 pareto optimality of equilibria
4.4 social optimality of equilibria-
4.5 general equilibrium with production
4.6 general equilibrium with uncertainty
notes
exercises
chapter 5 financial theory?
5.1 security markets
 5.2 static asset pricing
 5.3 representative agent pricing
 5.4 the capital asset pricing model
 5.5 dynamic asset pricing
 5.6 continuous—time stochastic programming-
 5.7 the black—scholes pricing formula
 notes
chapter 6 industrial organizations
6.1 a competitive output market
6.2 a monopoly
6.3 allocative efficiency
6.4 monopolistic competition
6.5 oligopoly
6.6 a competitive input market
6.7 a monopsony
6.8 vertical relationships
notes
exercses
chapter 7 game theory
7.1 two game forms
 7.2 simultaneous—move games
 7.3 dynamic games
 notes
 exercises
chapter 8 adverse selection,signalling and screening
chapter 9 mechanism design
chapter 10 incentives and contracts
chapter 11 cooperative games
appendix a general optimization
appendix b dynamic optimization
references
glossary

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