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ISBN:9782287483639

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简介

Research in Interactive Design Vol. 2 provides an overview of a wide range of original research and engineering activities related to high-realistic multi-sensorial virtual prototyping dedicated to the improvement of industrial innovation. It is time for usual design and manufacturing support systems to change. Innovation requires industry to have new techniques that enable the rapid emergence of creative ideas, the development of low cost solutions, and the creation of technical consensus immediately to market and economic requirements. Virtuality should be used as early as possible in the industrial process permitting experts to rapidly explore solution spaces,to accurately study draft solutions in their future environment in a high-realistic way and to assess sketch product efficiency with futur product end-users. Interactive methods, tools and processes respond to these expectations. Interactive design and manufacturing covers a wide spectrum of multidisciplinary research largely represented in this book where you will find in-depth details related to: reduced modelling techniques: a new approach to extended and adaptive behavioural simulation development, embedded mechatronic instruments: a new approach multi-sensorial simulation implementation, interactive decision making in innovation: a new socio-technical analysis and process. In this book,both researchers and industrialists will discover the most recent interactive design techniques, and are certain to walk away with new understanding of important concepts.

目录

1 The Interaction: a New Way of Designing p. 1
1.1 The context of evolution p. 1
1.2 A Basic Problematic in Design: the Dimensioning step p. 6
1.2.1 The classical Design Process p. 6
1.2.2 Problematic 1: Collective Engineering p. 7
1.2.3 Problematic 2: Functional and Marketing Integration p. 8
1.2.4 Problematic 3: Adaptive Extended Simulations p. 9
1.3 The Three Main Interactions: a Reply to the Problematic p. 10
1.3.1 Towards Interactive Design Method p. 10
1.3.2 On Cognitive Interaction p. 11
1.3.3 On Sensorial Interaction p. 12
1.3.4 On Pure Physical Interaction p. 12
1.4 Prom Modelling to Simulation in Interactive Design p. 13
1.4.1 To Describe, to Analyze and to Model p. 13
1.4.2 Advanced Simulations p. 15
1.5 Conclusion p. 15
2 Tutorials and Reflexions p. 17
2.1 Innovation and Creativity p. 17
2.2 Haptic Interaction in Kinematics p. 18
2.3 Mirror Based Stereographics and Immersion p. 18
2.4 Mixed Reality for Human Centred Design p. 19
2.5 Mechatronics in Interactive Design p. 19
2.6 Concurrent Enginneering and Interactive Approach p. 21
2.7 Design Review and Mixed Reality p. 21
3 In-Depth Tools and Techniques p. 23
3.1 Desktop and Collaborative Engineering p. 23
3.2 Taxonomy and Evaluation in Design p. 24
3.3 Knowledge and Classification p. 24
3.4 Virtuality and Designers' Thinking p. 26
3.5 PLM, Collaborative Engineering and Education p. 27
3.6 Spatial Information on Interactive Design p. 29
3.7 The Role of Simulation in Virtual Prototyping p. 30
3.8 Modelling, Simulation and Virtual Reality Supporting Design p. 33
3.9 Co-Design of Products, Processes and Network of Firms p. 36
3.10 Sensation and Simulation p. 38
3.11 Model and Tools for Collaborative Design p. 39
4 Industrial Aspects p. 43
4.1 Desktops in Industry p. 43
4.2 Virtual Object Manipulation from the Real World p. 44
5 Interactive Techniques p. 45
5.1 Virtual Ergonomics p. 45
5.2 Interactive Simulation for Risk Prevention p. 47
5.3 Interactive Simulation for Improving Industrial Operations p. 49
5.4 Interactive Method for Supporting Preliminary Design p. 50
5.5 From CAD to Virtual Reality p. 52
5.6 Virtuality for Interactive Manufacturing p. 54
5.7 High Realistic Rendering p. 56
5.8 Interactive Conceptual Design p. 57
5.9 Image in Design: Creation, Improvement and Using p. 58
5.10 Virtual Sketching p. 59
5.11 Geometric Modelling p. 61
5.12 Virtual Assembly p. 62
5.13 Interactive Decision Support System p. 64
5.14 Cognition for Virtual Exploration p. 66
5.15 Interactive Creativity Methods p. 67
5.16 Human Centred Design Method p. 69
5.17 Virtual Prototyping in Interactive Design p. 70
5.18 Interactive Simulation for Design Improvement p. 72
5.19 Simulation of Complex Physical Behaviour p. 73
5.20 Large Overview on Interactive Methods and Tools p. 75
6 Mechatronics and Interaction p. 77
6.1 Haptic Interfaces p. 77
6.2 Multi-Sensor Applications: Design and Simulations p. 79
7 Human Centered Techniques p. 81
7.1 Improving Design Quality from Human Cognition p. 81
7.2 Human Integration in Virtuality p. 83
7.3 Virtual Assessment and Testing p. 84
7.4 Users Through Virtual-Real World Interaction p. 86
8 Modelling Techniques p. 89
8.1 Simulation of Continuous Structure p. 89
8.2 Model Efficiency p. 90
8.3 Model Quality and Realism p. 92
9 Product Life Cycle Aspects p. 95
9.1 Collaborative Design p. 95
9.2 Product Lifecycle Management: Industrial and Educational Issues p. 97
9.3 PLM Tools and Engineering Knowledge p. 100
9.4 Product and Process Modelling Applications p. 102
9.5 Large Overview on Product Development Tools p. 105
10 Focused Interactive Design Topics p. 109
11 ID 2+3 : a Virtual Research Center on Interactive Design p. 113

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