Video technology /
副标题:无
作 者:by Weiping Li, Shipeng Li, Chun Wang = 视频技术 / 李卫平, 李世鹏, 王纯著.
分类号:
ISBN:9787312022210
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简介
本书阐述视频技术中的基本概念和关键技术。除了回顾视频技术的背景和历史外,重点介绍视频编码和通信的基本原理和方法,并对相关的标准、应用系统、及未来的研究方向予以讨论。全书共分八部分,依次为引言、早期的视频技术、模拟视频信号、数字视频信号、视频编码、视频编码标准、视频应用、以及对未来的展望。本书可作为信息科学技术领域高年级本科生和研究生针对视频领域的入门教材,也可以供从事该领域科研和技术开发的人员参考。
目录
Preface to the USTC Alumni's Series
Preface
1 Introduction
2 Early Days of Video Technology
3 Analog Video
3.1 Difference between Video and Film
3.2 Interlaced Scanning
Digitized Video
4.1 Video Sampling
4.2 Pixel Quantization
4.3 Color Sub-sampling
Video Coding
5.1 Basic Principles
5.2 Three Stage Model
5.3 Signal Processing for Compression
5.3.1 Prediction
5.3.2 Motion Compensated Prediction
5.3.3 Linear Transforms
5.3.4 Motion Compensated Transformations
5.4 Quantization
5.4.1 Scalar Quantization
5.4.2 Vector Quantization
5.5 Entropy Coding
5.5.1 Huffman Coding
5.5.2 Arithmetic Coding
5.5.3 Lempel-Ziv Coding
5.6 Predictive Coding with Quantization
5.7 Symbol Formation
5 7 1 Run-Length Coding (RLC)
5.7.2 Zigzag Scanning
5.7.3 Zerotree Coding
5.7.4 Context Formation
5.8 Bit Allocation and Rate Control
5.9 Pre-processing and Post-processing
5.10 Fractal Compression
5.11 Scalable Video Coding
5.12 Transcoding
5.13 Object Based Video Coding
5.14 Model-Based Coding
5.15 Hybrid Natural and Synthetic Coding
5.16 Error Resilient Video Coding
Video Coding Standards
6.1 H.261
6.2 H.263
6.3 MPEG- 1
6.4 MPEG-2/H.262
6.5 MPEG-4 Part 2
6.6 H. 264/MPEG - 4 Part 10/AVC
6.7 AVS
6.8 H. 264/MPEG4 - AVC SCALABLE EXTENSION
6.8.1 Hierarchical Coding Structure and Temporal Scalability
6 8 2 Spatial Scalability
6 8 3 SNR Scalability
7 Applications
7.1 Good Old Analog Television
7.2 Video Tape
7.3 Video CD, DVD, HD - DVD, and Blu-ray
7.4 Digital Television
7.5 Video over IP
7.5.1 Technical Challenges and Possible Solutions
7.5.2 Bring Old Applications to New Level
8 Look into Future
8.1 New Types of Video Contents
8.2 New Video Coding Trends
8.3 Video Delivery
8.4 Mobile Media
8.5 Video Content Analysis and Search
8.6 Internet Video -- Media 2.0
8.6.1 Democratized media life cycle
8.6.2 Data-driven media value chain
8.6.3 Decoupled media system
8.6.4 Decomposed media contents
8.6.5 Decentralized media business model
8.7 Going Back to Basics
References
Preface
1 Introduction
2 Early Days of Video Technology
3 Analog Video
3.1 Difference between Video and Film
3.2 Interlaced Scanning
Digitized Video
4.1 Video Sampling
4.2 Pixel Quantization
4.3 Color Sub-sampling
Video Coding
5.1 Basic Principles
5.2 Three Stage Model
5.3 Signal Processing for Compression
5.3.1 Prediction
5.3.2 Motion Compensated Prediction
5.3.3 Linear Transforms
5.3.4 Motion Compensated Transformations
5.4 Quantization
5.4.1 Scalar Quantization
5.4.2 Vector Quantization
5.5 Entropy Coding
5.5.1 Huffman Coding
5.5.2 Arithmetic Coding
5.5.3 Lempel-Ziv Coding
5.6 Predictive Coding with Quantization
5.7 Symbol Formation
5 7 1 Run-Length Coding (RLC)
5.7.2 Zigzag Scanning
5.7.3 Zerotree Coding
5.7.4 Context Formation
5.8 Bit Allocation and Rate Control
5.9 Pre-processing and Post-processing
5.10 Fractal Compression
5.11 Scalable Video Coding
5.12 Transcoding
5.13 Object Based Video Coding
5.14 Model-Based Coding
5.15 Hybrid Natural and Synthetic Coding
5.16 Error Resilient Video Coding
Video Coding Standards
6.1 H.261
6.2 H.263
6.3 MPEG- 1
6.4 MPEG-2/H.262
6.5 MPEG-4 Part 2
6.6 H. 264/MPEG - 4 Part 10/AVC
6.7 AVS
6.8 H. 264/MPEG4 - AVC SCALABLE EXTENSION
6.8.1 Hierarchical Coding Structure and Temporal Scalability
6 8 2 Spatial Scalability
6 8 3 SNR Scalability
7 Applications
7.1 Good Old Analog Television
7.2 Video Tape
7.3 Video CD, DVD, HD - DVD, and Blu-ray
7.4 Digital Television
7.5 Video over IP
7.5.1 Technical Challenges and Possible Solutions
7.5.2 Bring Old Applications to New Level
8 Look into Future
8.1 New Types of Video Contents
8.2 New Video Coding Trends
8.3 Video Delivery
8.4 Mobile Media
8.5 Video Content Analysis and Search
8.6 Internet Video -- Media 2.0
8.6.1 Democratized media life cycle
8.6.2 Data-driven media value chain
8.6.3 Decoupled media system
8.6.4 Decomposed media contents
8.6.5 Decentralized media business model
8.7 Going Back to Basics
References
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