简介
From IBM to MGM: Cinema at the Dawn of the Digital Ageuncovers the early history of cinema and computers and looks at how filmmakers first encountered the defining technology of the digital age. In this original study, author Andrew Utterson charts the beginnings of digital cinema, addressing both how filmmakers used new digital technologies and how attitudes and anxieties about the rise of the computer were represented in films such as Walter Lang’sDesk Set, Jean-Luc Godard’sAlphaville,Stanley Kubrick’s2001: A Space Odysseyand Michael Crichton’sWestworld. At once both timely and historically-grounded,From IBM to MGMfocuses on cinema’s earliest encounters with computers, as filmmakers like John Whitney, Stan VanDerBeek and other pioneers responded to the flurry of digital devices that emerged in the post-war decades.
目录
Introduction
1 Computers in the Workplace: IBM and the 芒脟聽Electronic Brain芒脟脰 of Desk Set (1957)
2 From the Scrap-Heap to the Science Lab: The Pioneers of Computer Animation
3 Tarzan vs. IBM: Humans and Computers in Alphaville (1965)
4 Digital Harmony: The Art and Technology Movement
5 芒脟聽I芒脟脰m Sorry Dave, I芒脟脰m Afraid I Can芒脟脰t Do That芒脟脰: Artificial Intelligence in 2001: A Space Odyssey (1968)
6 Expanded Consciousness, Expanded Cinema: A Techno-Utopian Counterculture
7 To See Ourselves as Androids See Us: The Pixel Perspectives of Westworld (1973)
Conclusion
Filmography
Bibliography
Index
1 Computers in the Workplace: IBM and the 芒脟聽Electronic Brain芒脟脰 of Desk Set (1957)
2 From the Scrap-Heap to the Science Lab: The Pioneers of Computer Animation
3 Tarzan vs. IBM: Humans and Computers in Alphaville (1965)
4 Digital Harmony: The Art and Technology Movement
5 芒脟聽I芒脟脰m Sorry Dave, I芒脟脰m Afraid I Can芒脟脰t Do That芒脟脰: Artificial Intelligence in 2001: A Space Odyssey (1968)
6 Expanded Consciousness, Expanded Cinema: A Techno-Utopian Counterculture
7 To See Ourselves as Androids See Us: The Pixel Perspectives of Westworld (1973)
Conclusion
Filmography
Bibliography
Index
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