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简介
Eric Keller has been a professional 3D artist and high-endanimator for film, commercials, and TV for 12 years. He has createdanimations and effects for Disney, Warner Brothers, ESPN, HarvardMedical School, the Howard Hughes Medical Institute, and CBS, andcurrently teaches at the Gnomon School of Visual Effects. Eric isthe author of Mastering Maya 2009, Maya Visual Effects: TheInnovator's Guide, and Introducing ZBrush, all from Sybex.
目录
1 Working in Maya.
2 Virtual Film Making with Maya Cameras.
3 NURBS Modeling in Maya.
4 Polygon Modeling.
5 Animation Techniques.
6 Animating with Deformers.
7 Rigging and Muscle Systems.
8 Paint Effects and Toon Shading.
9 mental ray Lighting.
10 mental ray Shading Techniques.
11 Texture Mapping.
12 Rendering for Compositing.
13 Introducing nParticles.
14 Advanced nDynamics.
15 Fur, Hair, and Clothing.
16 Maya Fluids.
17 Mel and Python.
2 Virtual Film Making with Maya Cameras.
3 NURBS Modeling in Maya.
4 Polygon Modeling.
5 Animation Techniques.
6 Animating with Deformers.
7 Rigging and Muscle Systems.
8 Paint Effects and Toon Shading.
9 mental ray Lighting.
10 mental ray Shading Techniques.
11 Texture Mapping.
12 Rendering for Compositing.
13 Introducing nParticles.
14 Advanced nDynamics.
15 Fur, Hair, and Clothing.
16 Maya Fluids.
17 Mel and Python.
Mastering Autodesk Maya 2011 9780470639351
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